06-13-2013, 04:48 AM
517 DoughDiligence Oct 15 2012
Nevertheless, Clipstream G1 was gaining some backers including some big companies using Java.
What really knocked out Clipstream G1 was the Adobe Flash plug-in that worked better than Clipstream with Java. Youtube founders took the Adobe Flash software and solved some of its quirks by automatically creating multiple formats of videos posted into their system. Youtube got bought by Google in 2006-2007 because the platform was the best option for distributing videos on the web. It allowed websites developers to use youtube rather than create videos on their own website and manage the video stream problem themselves.
What is different?
There were limitations in the Web Browser standards that prevented Clipstream G2 from occurring. HTML v5 is just maturing into the new standard. For one, it includes a 'video' tag that never existed before. As the v5 standard was formed, the arguments over how the pieces should work never got resolved completely in favor of one standard versus another. So the common use of multiple video formats for phones, PCs, TVs still exist.
Destiny began developing Clipstream before Flash existed and they never gave up trying to solve the business problem. They decided to apply the Javascript language in place of the Java language to solve their player requirement. No other company seemed to look at that option since they already had their systems working in their own way.
Since Javascript is native in every browser, Clipstream G2 does not need the player plug-ins that every other video needs. This provides Destiny an advantage.
Since I can't see the new version yet, I can expect that Destiny's Javascript enabled video player may not have all the bells-and-whistles that Adobe's players and Microsoft's players have. However, this system will work better for displaying small ads that run inside a documents - such as advertising. So the battle will be between a robust video player versus a fast, simple video player.
521 DoughDiligence
There are always competitors. To think that Clipstream G2 will wipe out the video competitors is foolish.
I see it as a faster, simplier, lower cost solution versus a more robust solution by the existing medi
Right now, if I want to put a video on one of my websites, the best option is to do the following: (1) load a video up to Youtube and (2) link that video into my web page document.
Clipstream G2 will allow me to encode one media file, put it on my website and let my own website run the video fairly efficiently without a video server or linking to a video server.
Companies who produce a lot of web videos will be the first big users of Clipstream G2 to avoid the Youtube advertising system or other costs to stream their videos. Educational businesses will really benefit.
I see it as a faster, simplier, lower cost solution versus a more robust solution by the existing medi
Right now, if I want to put a video on one of my websites, the best option is to do the following: (1) load a video up to Youtube and (2) link that video into my web page document.
Clipstream G2 will allow me to encode one media file, put it on my website and let my own website run the video fairly efficiently without a video server or linking to a video server.
Companies who produce a lot of web videos will be the first big users of Clipstream G2 to avoid the Youtube advertising system or other costs to stream their videos. Educational businesses will really benefit.
540 Vangorilla
You are spot on DD.
G2 solves many multi billion dollar problems.
Here's a couple more to consider, providing a universal flash-less player for mobile apps and DRM for those apps. G2 solves both.
App developers, just like ad developers, have to create MULTIPLE versions for every device/OS. Just because it's an app doesn't mean it doesn't face the same issues of a website with regards to video playing.
Also, securing the digital rights for content producers is almost impossible with html5 (see dsny latest investor presentation).
I highlighted a recent story to show you how G2 solves some more billion dollar problems.
http://diigo.com/0tprw
G2 solves many multi billion dollar problems.
Here's a couple more to consider, providing a universal flash-less player for mobile apps and DRM for those apps. G2 solves both.
App developers, just like ad developers, have to create MULTIPLE versions for every device/OS. Just because it's an app doesn't mean it doesn't face the same issues of a website with regards to video playing.
Also, securing the digital rights for content producers is almost impossible with html5 (see dsny latest investor presentation).
I highlighted a recent story to show you how G2 solves some more billion dollar problems.
http://diigo.com/0tprw
548 DoughDiligence
I found several interesting webpages with keywords: Clipstream Video
Destiny seems to have offered Clipstream G1 to its enterprise customers as a computer server dedicated to stream Clipstream G1 videos.
Here is a webpage. I think is not currently used right now by Destiny Customers since the graphic logos seem to be missing. It includes some of the software configurations and server requirements to operate Clipstream G1.
http://clipstreamserver.com/products.php
Destiny seems to have offered Clipstream G1 to its enterprise customers as a computer server dedicated to stream Clipstream G1 videos.
Here is a webpage. I think is not currently used right now by Destiny Customers since the graphic logos seem to be missing. It includes some of the software configurations and server requirements to operate Clipstream G1.
http://clipstreamserver.com/products.php

